Digital Tutors - Game Asset Production Pipeline in Unreal Engine
File List
- Project_Files.rar 619.3 MB
- 07.Unwrapping the UVs.mp4 62.6 MB
- 08.Baking the normal and ambient occlusion maps.mp4 55.1 MB
- 03.Creating the game mesh.mp4 50.1 MB
- 05.Finalizing the blade.mp4 48.6 MB
- 18.Finalizing the material.mp4 47.5 MB
- 12.Texturing the handle.mp4 45.9 MB
- 11.Adding dirt and grime to the blade.mp4 42.8 MB
- 10.Texturing the blade in dDo.mp4 42.3 MB
- 09.Baking the diffuse mask.mp4 42.0 MB
- 06.Setting up smoothing groups.mp4 41.7 MB
- 04.Retopologizing the blade.mp4 40.3 MB
- 17.Importing the static mesh.mp4 30.8 MB
- 15.Creating LOD's.mp4 27.3 MB
- 16.Creating the collision model and exporting the asset.mp4 25.5 MB
- 14.Setting up our basic material in 3ds Max.mp4 23.6 MB
- 02.General setup tips.mp4 17.7 MB
- 13.Exporting textures from dDo.mp4 13.9 MB
- 01.Introduction and project overview.mp4 6.3 MB
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