Creative Development - Texturing a Realistic Human in Maya and ZBrush with Cory Cosper
File List
- project_files.zip 842.6 MB
- 2 Developing the look of our character.flv 127.9 MB
- 5 Setting up our camera and lights.flv 108.5 MB
- 9 Using subsurface scattering.flv 93.6 MB
- 10 Compositing our final image.flv 81.0 MB
- 6 Adding hair to our character.flv 75.0 MB
- 7 Texturing our character with images.flv 69.6 MB
- 4 Painting a realistic skin map.flv 65.2 MB
- 8 Shading our inorganic elements.flv 57.7 MB
- 3 Adding asymmetry to our model.flv 51.3 MB
- 1 Introduction and project overview.flv 4.9 MB
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