PacktPub-HTML5 Game Development
File List
- 13.Preloading Graphics.mp4 23.4 MB
- 30.Handling Hero-Obstacle Collisions.mp4 21.3 MB
- 24.Handling Collisions with Generic Methods.mp4 17.5 MB
- 40.Finalizing Your Game's Web Page.mp4 17.5 MB
- 14.Adding Custom Web Fonts.mp4 15.2 MB
- 35.Preloading Graphics and the Progress Bar.mp4 14.7 MB
- 5.Implementing Your First Game Object.mp4 14.1 MB
- 33.Using EaselJS Sprite Sheet Animations.mp4 13.6 MB
- 31.Creating the Rush Game's Graphics.mp4 12.9 MB
- 39.Displaying a Scoreboard.mp4 12.6 MB
- 9.Adding the Game Over Logic.mp4 12.1 MB
- 21.Handling Platforms and Hero Collisions.mp4 11.9 MB
- 18.Creating a Platform Class.mp4 11.2 MB
- 27.Applying Gravity to the Hero.mp4 11.2 MB
- 23.Handling Obstacle and Hero Collisions.mp4 11.2 MB
- 15.Making Your Game Mobile-friendly.mp4 11.0 MB
- 10.Restarting the Game.mp4 10.9 MB
- 19.Creating Movable Game Objects.mp4 10.5 MB
- 26.Adding Gravity to the Level.mp4 10.2 MB
- 25.Implementing the Detection Score Counter.mp4 10.0 MB
- 22.Implementing the Obstacle Game Objects.mp4 9.7 MB
- 38.Displaying Scores.mp4 9.6 MB
- 16.Planning the Rush Game.mp4 9.3 MB
- 2.Setting Up Your File Structure.mp4 9.2 MB
- 17.Defining the Game Object Class.mp4 8.8 MB
- 12.Adding Graphics to the Game.mp4 8.7 MB
- 8.Adding the Game Logic.mp4 8.7 MB
- 4.Drawing Basic Shapes with EaselJS.mp4 8.5 MB
- 36.Creating a Main Menu Scene.mp4 8.4 MB
- 34.Creating the Dynamic Platform Width Logic.mp4 8.2 MB
- 7.Adding Click Input Events.mp4 7.4 MB
- 20.Adding Platforms to Your Stage.mp4 6.2 MB
- 3.Setting Up HTML and JS.mp4 6.2 MB
- 37.Create a Game Over Scene.mp4 5.9 MB
- 6.Displaying Multiple Objects on Stage.mp4 5.4 MB
- 28.Making the Hero Run.mp4 5.3 MB
- 32.Integrating Static Graphics in Rush.mp4 4.4 MB
- 11.Preparing Your Graphics.mp4 4.0 MB
- 1.Planning Your Game.mp4 3.5 MB
- 29.Making the Hero Jump.mp4 3.3 MB
- 9781849695886.zip 609.1 KB
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