Introduction to Maya 2013
File List
- 07. Transforming objects and components in Maya.f4v 160.9 MB
- 85. Adding engine exhaust behind the aircraft.f4v 128.7 MB
- 75. Animating the flight sequence.f4v 127.6 MB
- 03. Maya user interface overview.f4v 111.8 MB
- 13. Writing a MEL script in Maya.f4v 108.1 MB
- 96. Rendering the final animation from Maya.f4v 103.3 MB
- 84. Using the Particle Cloud material.f4v 103.1 MB
- 19. Building the lower structure with polygons.f4v 94.0 MB
- 17. Lofting the fuselage.f4v 92.1 MB
- 69. Managing keyframes with the Graph Editor.f4v 91.3 MB
- 54. Creating control curves.f4v 91.0 MB
- 44. Working with UVs.f4v 90.0 MB
- 35. Modeling the thrusters.f4v 89.8 MB
- 68. Learning to create and modify keyframes on Maya's Time Slider.f4v 85.5 MB
- 32. Modeling the grill.f4v 85.3 MB
- 49. Adding file textures.f4v 84.8 MB
- 36. Building the gun.f4v 83.4 MB
- 93. Lighting our aircraft scene.f4v 83.4 MB
- 08. Using the Channel Box and Layer Editor.f4v 81.7 MB
- 41. Working with ramps.f4v 81.6 MB
- 11. Using the Maya hotbox.f4v 78.1 MB
- 37. Finishing the airship.f4v 77.8 MB
- 94. Using the Attribute Spread Sheet in Maya.f4v 77.2 MB
- 60. Using driven keys to simplify our rigging process.f4v 76.8 MB
- 81. Creating particle emitters in Maya.f4v 76.5 MB
- 77. Adding camera animation.f4v 76.4 MB
- 47. Adding specialized materials.f4v 74.5 MB
- 25. Modeling the fan blades.f4v 73.7 MB
- 48. Working with bump maps.f4v 73.3 MB
- 29. Adding the canopy.f4v 72.8 MB
- 33. Adding the back of the canopy.f4v 72.7 MB
- 63. Drawing our first joint chain.f4v 72.4 MB
- 10. Understanding grouping and parenting in Maya.f4v 72.4 MB
- 76. Animating the fueling line separating from the airship.f4v 72.1 MB
- 09. Overview of the Maya Attribute Editor.f4v 71.3 MB
- 90. Basic light controls in Maya.f4v 70.5 MB
- 02. Moving the 3D camera in Maya.f4v 69.9 MB
- 88. Controlling anti-aliasing quality of your renders.f4v 67.8 MB
- 05. Saving scene files from Maya.f4v 67.0 MB
- 82. Animating emitter attributes.f4v 66.2 MB
- 40. Applying and manipulating simple materials.f4v 66.2 MB
- 18. Adding thickness to the fuselage.f4v 65.6 MB
- 53. Cleaning up the scene.f4v 65.3 MB
- 70. Animating an object along a path.f4v 64.9 MB
- 46. Combining nodes to drive material attributes.f4v 63.9 MB
- 87. Working with the Maya Render View.f4v 63.2 MB
- 24. Building the main engine shape.f4v 63.0 MB
- 06. Viewport shading and selection modes.f4v 62.2 MB
- 83. Changing particle rendering attributes.f4v 62.1 MB
- 51. Using Substance to add detail.f4v 61.9 MB
- 91. Adding shadows to Maya lights.f4v 61.5 MB
- 80. Using pre-built dynamics effects in Maya.f4v 61.5 MB
- 28. Building scoops on the sides.f4v 61.2 MB
- 50. Projecting decals.f4v 60.4 MB
- 95. Adding motion blur to your renders.f4v 59.2 MB
- 31. Building the top strut.f4v 57.3 MB
- 14. Creating custom Maya shelves.f4v 56.9 MB
- 27. Modeling the thrust ring.f4v 56.5 MB
- 45. Using procedural textures.f4v 56.5 MB
- 04. Creating a Maya project directory.f4v 56.4 MB
- 78. Finalizing the shot.f4v 55.7 MB
- 22. Modeling the wing.f4v 53.5 MB
- 34. Building the fins.f4v 53.3 MB
- 61. Automating movement with expressions.f4v 49.6 MB
- 73. Utilizing editable motion trails.f4v 49.4 MB
- 43. Adding multiple materials to a single object.f4v 47.0 MB
- 72. Working with Auto Key.f4v 46.8 MB
- 71. Tweaking an object's behavior along a path.f4v 46.7 MB
- 21. Creating the canopy trim.f4v 46.6 MB
- 89. Overview of the various light types in Maya.f4v 45.3 MB
- 12. Selection masks in Maya.f4v 45.1 MB
- 16. Adding reference images.f4v 44.7 MB
- 23. Detailing the wing.f4v 44.3 MB
- 58. Creating custom attributes.f4v 43.5 MB
- 20. Adding pipes to the lower structure.f4v 42.7 MB
- 66. Making our scene animator-friendly.f4v 40.6 MB
- 26. Building the front and back engine cones.f4v 40.4 MB
- 92. Changing the Render Stats of objects in Maya.f4v 39.8 MB
- 38. Importing geometry into our scene.f4v 39.2 MB
- 42. Using the Ramp Shader.f4v 38.6 MB
- 30. Modeling the canopy front.f4v 38.4 MB
- 62. Adding a speed setting to the expression.f4v 37.8 MB
- 55. Working with display layers.f4v 36.6 MB
- 59. Using the Connection Editor to drive attributes.f4v 34.3 MB
- 65. Binding geometry to joints.f4v 33.9 MB
- 64. Looking at Maya's IK Handle Tool.f4v 33.0 MB
- 74. Previewing animations in real-time with playblasts.f4v 30.6 MB
- 57. Using selection handles.f4v 28.8 MB
- 56. Modifying an object's pivot.f4v 20.4 MB
- 01. Introduction and project overview.f4v 18.4 MB
- 39. Materials and texturing overview.f4v 14.2 MB
- project_files.rar 9.6 MB
- 79. Dynamics section overview.f4v 9.2 MB
- 15. Modeling section overview.f4v 8.9 MB
- 86. Lighting and rendering section overview.f4v 8.5 MB
- 67. Animation section overview.f4v 6.6 MB
- 52. Rigging section overview.f4v 6.4 MB
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