Udemy - Unreal Generalist: Practical Materials & Effects
File List
- ProjectFiles.7z 3.2 GB
- Section 06 - Glass Condensation/3 - Glass Condensation Part 3.mp4 741.2 MB
- Section 10 - High-Velocity Burnup VFX/1 - High-Velocity Burnup VFX Part 1.mp4 543.9 MB
- Section 09 - VFX Materials/1 - VFX Part 1.mp4 535.7 MB
- Section 13 - Toxic River/4 - Toxic River Part 4.mp4 504.5 MB
- Section 13 - Toxic River/5 - Toxic River Part 5.mp4 462.7 MB
- Section 08 - Auto Terrain Material/1 - Auto Terrain Material Part 1.mp4 453.7 MB
- Section 12 - Dynamic Hologram Material/3 - Dynamic Hologram Part 3.mp4 421.9 MB
- Section 11 - Chameleon Material/5 - Chameleon Material Part 5.mp4 400.1 MB
- Section 08 - Auto Terrain Material/3 - Auto Terrain Material Part 3.mp4 383.2 MB
- Section 09 - VFX Materials/7 - VFX Part 6.mp4 368.5 MB
- Section 03 - 2-Way Material Blend/1 - Creating 2-Way Material.mp4 368.5 MB
- Section 09 - VFX Materials/2 - VFX Part 2.mp4 344.3 MB
- Section 06 - Glass Condensation/2 - Glass Condensation Part 2.mp4 344.2 MB
- Section 04 - Distance Field Ambient Occlusion Material/3 - DFAO Material Part 2.mp4 343.2 MB
- Section 13 - Toxic River/1 - Toxic River Part 1.mp4 342.5 MB
- Section 11 - Chameleon Material/3 - Chameleon Material Part 3.mp4 338.4 MB
- Section 04 - Distance Field Ambient Occlusion Material/2 - DFAO Material Part 1.mp4 313.1 MB
- Section 09 - VFX Materials/6 - VFX Part 5.mp4 311.8 MB
- Section 04 - Distance Field Ambient Occlusion Material/4 - DFAO Material Part 3.mp4 311.2 MB
- Section 03 - 2-Way Material Blend/2 - Refining 2-Way Material.mp4 302.4 MB
- Section 12 - Dynamic Hologram Material/1 - Dynamic Hologram Part 1.mp4 289.1 MB
- Section 02 - Advanced Material/4 - Adding And Controlling Variation.mp4 281.5 MB
- Section 04 - Distance Field Ambient Occlusion Material/6 - DFAO Material Part 5.mp4 280.2 MB
- Section 11 - Chameleon Material/4 - Chameleon Material Part 4.mp4 275.6 MB
- Section 06 - Glass Condensation/1 - Glass Condensation Part 1.mp4 270.9 MB
- Section 02 - Advanced Material/1 - Starting Advanced Material.mp4 269.2 MB
- Section 01 - Simple Base Material/2 - Setting Up A Simple Base Material.mp4 265.6 MB
- Section 05 - Stack Layer Material/2 - Stack Layer Material Part 2.mp4 250.0 MB
- Section 12 - Dynamic Hologram Material/2 - Dynamic Hologram Part 2.mp4 245.0 MB
- Section 09 - VFX Materials/4 - VFX Part 4.mp4 242.2 MB
- Section 01 - Simple Base Material/3 - Testing And Tweaking.mp4 241.9 MB
- Section 09 - VFX Materials/5 - VFX Embergen.mp4 233.5 MB
- Section 11 - Chameleon Material/2 - Chameleon Material Part 2.mp4 232.5 MB
- Section 07 - Parallax Occlusion Mapping/2 - POM Material.mp4 232.1 MB
- Section 02 - Advanced Material/3 - Continue To Expand Advanced Material.mp4 231.8 MB
- Section 13 - Toxic River/3 - Toxic River Part 3.mp4 231.0 MB
- Section 11 - Chameleon Material/1 - Chameleon Material Part 1.mp4 217.3 MB
- Section 11 - Chameleon Material/6 - Chameleon Material Part 6.mp4 207.0 MB
- Section 04 - Distance Field Ambient Occlusion Material/5 - DFAO Material Part 4.mp4 192.7 MB
- Section 02 - Advanced Material/2 - Expanding Advanced Material.mp4 176.6 MB
- Section 08 - Auto Terrain Material/2 - Auto Terrain Material Part 2.mp4 171.5 MB
- Section 13 - Toxic River/2 - Toxic River Part 2.mp4 150.7 MB
- Section 01 - Simple Base Material/1 - Setting Up The Project.mp4 148.1 MB
- Section 05 - Stack Layer Material/1 - Stack Layer Material Part 1.mp4 135.9 MB
- Section 10 - High-Velocity Burnup VFX/2 - High-Velocity Burnup VFX Part 2.mp4 110.8 MB
- Section 07 - Parallax Occlusion Mapping/1 - Challenge Medieval House.mp4 62.5 MB
- Section 09 - VFX Materials/3 - VFX Part 3.mp4 46.1 MB
- Section 04 - Distance Field Ambient Occlusion Material/1 - Creating DFAO Material.mp4 45.0 MB
- Section 01 - Simple Base Material/2 - Support Discord.txt 297 bytes
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