Creative Development - Sci-Fi Vehicle Modeling and Texturing in Maya and ZBrush with Maxim Fleury
    
    File List
    
        
            
                
                    - project_files.zip  1.7 GB
- 33_Starting_on_the_pistons.mp4  148.7 MB
- 23_Importing_back_into_Maya.mp4  145.9 MB
- 24_Retopology_techniques_in_Maya.mp4  143.9 MB
- 08_Creating_the_arms_using_reference.mp4  142.0 MB
- 06_Creating_a_simple_setup_of_the_whole_vehicle.mp4  141.3 MB
- 10_Adding_claws_to_the_arms_and_posing_the_vehicle.mp4  125.2 MB
- 18_Using_the_pinch_brush_in_ZBrush.mp4  123.3 MB
- 30_Starting_on_the_legs.mp4  122.2 MB
- 34_Finishing_the_base_geometry_of_the_pistons.mp4  122.1 MB
- 04_Starting_the_project.mp4  121.5 MB
- 37_Transferring_the_UVs_to_the_proper_geometry.mp4  119.8 MB
- 49_A_few_things_about_UVs_and_posing.mp4  118.4 MB
- 43_Adding_UVs_to_the_leg.mp4  117.7 MB
- 14_Refining_the_body_in_ZBrush.mp4  114.3 MB
- 11_Finishing_the_blocking_stage.mp4  113.5 MB
- 38_Cleaning_up_the_UVs.mp4  112.7 MB
- 22_Exporting_the_arms_to_ZBrush.mp4  112.3 MB
- 15_Getting_comfortable_in_ZBrush.mp4  111.3 MB
- 45_Reviewing_the_arm.mp4  110.2 MB
- 09_Adding_the_arms_to_the_body.mp4  106.7 MB
- 17_Adding_details_to_the_body_in_ZBrush.mp4  106.5 MB
- 05_Blocking_out_the_concept.mp4  103.8 MB
- 39_Creating_some_detail_for_the_legs.mp4  101.3 MB
- 16_Using_masks_in_ZBrush.mp4  100.3 MB
- 31_Working_out_the_leg_pivot.mp4  97.6 MB
- 32_Finishing_the_mechanics_of_the_leg_pivot.mp4  94.6 MB
- 41_Building_a_simple_leg_rig.mp4  94.1 MB
- 27_Starting_the_leg_sockets.mp4  92.2 MB
- 26_Building_on_the_panels.mp4  91.3 MB
- 42_Adding_curves_for_tubes.mp4  90.2 MB
- 40_Starting_the_rest_of_the_leg.mp4  88.0 MB
- 36_Doing_UVs_in_UVLayout.mp4  84.3 MB
- 51_Taking_the_projected_textures_into_Photoshop.mp4  82.7 MB
- 25_Working_on_the_cockpit.mp4  81.9 MB
- 50_Texturing_the_body_in_ZBrush.mp4  79.0 MB
- 20_Refining_the_legs_in_ZBrush.mp4  76.3 MB
- 48_Figuring_out_some_issues_with_the_body.mp4  73.4 MB
- 47_Starting_the_detailing_of_the_body.mp4  66.7 MB
- 21_Finishing_the_legs_and_using_Decimation_Master.mp4  60.6 MB
- 46_Placing_the_legs_and_arms.mp4  60.0 MB
- 28_Showing_some_techniques_on_the_body.mp4  59.2 MB
- 03_Setting_up_hotkeys_and_tools.mp4  57.1 MB
- 29_Finishing_the_first_stage_of_retopology.mp4  55.3 MB
- 12_Exporting_the_body_to_ZBrush.mp4  54.5 MB
- 13_Explaining_the_tools_we_will_use_in_ZBrush.mp4  50.9 MB
- 44_Finishing_the_leg_UVs_in_Maya.mp4  50.2 MB
- 19_Exporting_the_legs_to_ZBrush.mp4  48.1 MB
- 07_Finishing_up_the_main_shape.mp4  43.2 MB
- 02_Going_over_the_reference_and_project_idea.mp4  42.2 MB
- 52_Setup_and_rendering.mp4  37.7 MB
- 35_Getting_the_piston_ready_for_UVLayout.mp4  35.3 MB
- 01_Introduction_and_project_overview.mp4  9.9 MB
 
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