Creating Game Vehicles in Maya and TopoGun
    
    File List
    
        
            
                
                    - project_files.zip  145.3 MB
 
                
                    - 08. Creating new topology for the engine.flv  145.0 MB
 
                
                    - 04. Preparing reference meshes.flv  92.0 MB
 
                
                    - 03. Reducing resolution.flv  91.5 MB
 
                
                    - 09. Laying out the UVs.flv  91.4 MB
 
                
                    - 11. Baking maps in Maya.flv  84.7 MB
 
                
                    - 07. Creating new topology for the seat.flv  79.3 MB
 
                
                    - 14. Finishing the bike textures.flv  76.9 MB
 
                
                    - 12. Generating maps for the brakes.flv  66.0 MB
 
                
                    - 02. Separating geometry.flv  65.4 MB
 
                
                    - 06. Creating new topology for the radiator.flv  65.4 MB
 
                
                    - 05. Creating new topology for the battery case.flv  58.5 MB
 
                
                    - 10. Baking maps in TopoGun.flv  48.6 MB
 
                
                    - 13. Baking maps for the shocks.flv  40.8 MB
 
                
                    - 01. Introduction and project overview.flv  10.4 MB
 
                
            
        
     
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