[The Gnomon Workshop] Creating High - Resolution custom trees using Speedtree [ENG-RUS]
File List
- 12 - Procedurally Instance a Leaf on a Point Cloud in Houdini.mkv 468.3 MB
- 03 - Placing the Bifurcating Branches.mkv 377.9 MB
- 11 - Generating High-Poly Leaves from Atlas in Houdini.mkv 373.0 MB
- 05 - Generating the Main Leaves.mkv 338.0 MB
- 04 - Finishing the Branches.mkv 292.5 MB
- 14 - Exporting a Tree into Maya & How to Set Up Shaders.mkv 279.0 MB
- 06 - Growing the Roots.mkv 278.7 MB
- 02 - Generating the Main Trunk.mkv 274.6 MB
- 08 - Ivy Leaves.mkv 245.0 MB
- 15 - How to Make Extra Root Assets for a Scene.mkv 236.9 MB
- 07 - Ivy-Covered Trunks.mkv 229.8 MB
- 10 - Importing a Tree & Textures into Houdini.mkv 195.0 MB
- 09. - Exporting a Tree into Houdini.mkv 155.4 MB
- 13 - Creating the Shader for a Leaf in Houdini.mkv 151.9 MB
- 00 - Preview.mkv 118.2 MB
- 01 - Introduction.mkv 38.5 MB
- 16 - Final Montage created with SpeedTree, Houdini, ZBrush & Guerilla Render.mkv 25.7 MB
- JBI01_ProjectFiles.zip 35.4 KB
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