Lynda - Alan Thorn - Unity 3D Level Design
    
    File List
    
        
            
                
                    - Exercise Files/Ex_Files_Unity_3D_Level_Design.zip  1.4 GB
- 2.2. Base Lighting and Refinements/11.Working with light probes.mp4  35.5 MB
- 2.2. Base Lighting and Refinements/09.Completing environment lighting.mp4  31.5 MB
- 4.4. Animation and AI/17.Line of sight.mp4  25.6 MB
- 2.2. Base Lighting and Refinements/10.Adding post-process effects.mp4  24.6 MB
- 4.4. Animation and AI/18.Navigation meshes and pathfinding.mp4  22.9 MB
- 3.3. Interactions and Gameplay/16.Implementing the win condition.mp4  20.4 MB
- 1.1. Importing and Configuring Assets/06.Modular level building.mp4  20.3 MB
- 2.2. Base Lighting and Refinements/12.Working with occlusion culling.mp4  19.2 MB
- 3.3. Interactions and Gameplay/13.Importing utility scripts.mp4  18.1 MB
- 4.4. Animation and AI/19.Starting a finite state machine.mp4  17.6 MB
- 1.1. Importing and Configuring Assets/05.Establishing a base level.mp4  16.7 MB
- 3.3. Interactions and Gameplay/15.Creating timed behaviors.mp4  15.6 MB
- 1.1. Importing and Configuring Assets/07.Completing the level.mp4  15.6 MB
- 3.3. Interactions and Gameplay/14.Coin collection mechanic.mp4  15.2 MB
- 1.1. Importing and Configuring Assets/04.Exporting content from Blender.mp4  14.9 MB
- 2.2. Base Lighting and Refinements/08.Getting started with lighting.mp4  14.0 MB
- 1.1. Importing and Configuring Assets/03.Importing and configuring assets.mp4  14.0 MB
- 4.4. Animation and AI/20.Completing a finite state machine.mp4  13.4 MB
- 5.Conclusion/21.Next steps.mp4  8.5 MB
- 1.1. Importing and Configuring Assets/02.Creating a Unity project.mp4  4.6 MB
- 0.Introduction/01.Welcome.mp4  2.7 MB
- 2.2. Base Lighting and Refinements/10.Adding post-process effects.en.srt  18.1 KB
- 2.2. Base Lighting and Refinements/09.Completing environment lighting.en.srt  16.1 KB
- 2.2. Base Lighting and Refinements/11.Working with light probes.en.srt  15.1 KB
- 3.3. Interactions and Gameplay/16.Implementing the win condition.en.srt  15.0 KB
- 4.4. Animation and AI/17.Line of sight.en.srt  14.3 KB
- 1.1. Importing and Configuring Assets/06.Modular level building.en.srt  13.4 KB
- 1.1. Importing and Configuring Assets/03.Importing and configuring assets.en.srt  13.2 KB
- 1.1. Importing and Configuring Assets/05.Establishing a base level.en.srt  13.1 KB
- 4.4. Animation and AI/18.Navigation meshes and pathfinding.en.srt  13.1 KB
- 1.1. Importing and Configuring Assets/04.Exporting content from Blender.en.srt  12.1 KB
- 3.3. Interactions and Gameplay/14.Coin collection mechanic.en.srt  11.0 KB
- 4.4. Animation and AI/20.Completing a finite state machine.en.srt  10.7 KB
- 2.2. Base Lighting and Refinements/08.Getting started with lighting.en.srt  10.7 KB
- 4.4. Animation and AI/19.Starting a finite state machine.en.srt  10.4 KB
- 3.3. Interactions and Gameplay/15.Creating timed behaviors.en.srt  10.1 KB
- 3.3. Interactions and Gameplay/13.Importing utility scripts.en.srt  9.2 KB
- 2.2. Base Lighting and Refinements/12.Working with occlusion culling.en.srt  8.5 KB
- 1.1. Importing and Configuring Assets/07.Completing the level.en.srt  7.7 KB
- 1.1. Importing and Configuring Assets/02.Creating a Unity project.en.srt  6.8 KB
- 5.Conclusion/21.Next steps.en.srt  3.8 KB
- 0.Introduction/01.Welcome.en.srt  1.8 KB
 
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